Lecture Notes Archive
Old Exams
Mid term
II Ciclo 2019
II Ciclo 2019 (alternative version)
I Ciclo 2019
III Ciclo 2018
Final
I Ciclo 2019
I Ciclo 2019 (alternative version)
III Ciclo 2018
III Ciclo 2018 (alternative version)
Lecture Notes I Ciclo 2019
Lecture 1: Introduction, Mar 12, 2019
Lecture 2: What are (video) games? Mar 15, 2019
Lecture 3: Game Design, Mar 19, 2019
Lecture 4: Game Design Document, Mar 22, 2019
Lecture 5: Development Process, Mar 26, 2019
Lecture 6: Unity, Mar 29, 2019
Lecture 7: Unity, part 2, Apr 2, 2019
Lecture 8: Unity, part 3, Apr 5, 2019
Lecture 9: Game Engine Basics, Apr 9, 2019
Lecture 10: Players, Apr 12, 2019
Lecture 11: Game Design, Apr 23, 2019
Lecture 12: 2D Graphics, Apr 30, 2019
Lecture 13: 3D Graphics, May 3, 2019
Lecture 14: Homogeneous Coordinates, Matrices, Quaternions, Lighting, May 7, 2019
Lecture 15: Pathfinding, May 10, 2019
Lecture 16: Movement, May 14, 2019
Vector Math Practice
Lecture 17: Review, May 17, 2019
Lecture 18: AI Behavior, May 21, 2019
Lecture 19: Game Trees, May 28, 2019
Lecture 20: Advanced AI, May 31, 2019
Lecture 21: Physics Simulation, Jun 4, 2019
Lecture 22: Collision Detection, Jun 14, 2019
Lecture 23: Networked Games, Jun 18, 2019
Lecture 24: Player Analytics, Jun 21, 2019
Lecture 25: Testing and Balancing, Jun 24, 2019
Lecture 26: Monetization and Publishing, Jun 28, 2019
Lecture 27: Review, Jul 2, 2019